Suggestion That Might Help out Life/es Hybrids in PoE

The biggest disadvantage of running hybrid is the fact that it is difficult to regenerate both pools at once. There are a few reasons why. If you need poe orbs cheap in game, you can choose u4gm.com sale cheap poe currency.

life hybrids

First, ES pool and Life pool are separate. This means that regen/leech maxes are calculated separately for both. On a hybrid pool, it may be easier to reach 7k EHP with 4k ES and 3k life. Second, gearing requirements become increasingly steep because you want Life, max ES and % ES on gear. This isn’t particularly easy to gear for because you’re looking for a more specific set of affixes.

Third, this ties into the first, is that you want a method to regenerate both ES and Life. The easiest way is to use ZO / Ghost Reaver to regenerate ES and flasks to regenerate Life. Fourth, this ties into both reasons 1 and 3, is that ES takes damage before Life. This is a big deal because it means that whatever you gear for Life regeneration is largely going to be wasted because ES is always going to take damage before Life. Fifth, is Chaos Damage. Because your life pool is split across ES and Life, you have a lower effective health pool against chaos damage.

The primary advantage of going hybrid is the larger amount of EHP available to your character; however, this isn’t exactly unique to hybrids since a MoM-based character that invests in both mana and life nodes will get comparable benefits with none of the disadvantages of the hybrid character.

Your solution addresses problems 3 and 4, allowing a hybrid character to easily gain access to Life + ES leech at the same time, and allowing characters to leech ES when necessary and Life otherwise. But it still misses the main problem of hybrid characters which is a lower amount of regeneration due to it being split across two different “health” pools.

In fact, having a lower amount of regeneration is a really big deal for hybrid characters, because regeneration accounts for a significant part of survivability and defense. The advantages gained for going hybrid are not worth the disadvantages, especiailly with MoM being the way it is.

To be honest, I feel like the Full Life / Not Full Life toggling effect you are proposing, and which already exists on Soul Tether is not a perfect solution because it doesn’t account for the fact that % regen or leech is weaker due to splitting your EHP totals across two different pools.

I think the simplest solution is to expand the pool of affixes for hybrid characters to incentivize building them:

  • Gain X% of unreserved Health as Energy Shield
  • Gain X% of Energy Shield as maximum Life
  • Gain X% of Life regeneration as Energy Shield Regeneration
  • X% of damage taken bypasses Energy Shield (solves problem 4)
  • Life recovery applies to Energy Shield at X% of original amount
  • Energy shield recovery applies to Life at X% of original amount
  • Regenerate X% of Energy Shield per second taken from Life
  • Gain <Something> per 10 Energy Shield or Life, depending on which is lower (basically Cyclopian Coil, but for ES / Life instead of Attributes)
  • That being said, it is entirely possible to build hybrid characters using Occultist or Trickster, but their viability is extremely limited and niche.
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Wilson Responds To The Question Of Whether PoE Battle Royale Returns

Many Path of Exile fans know that the next league, Incursion Challenge League will launch on June 1. However, did you think about a possible return of the battle royale mode?

The battle royale mode, a question on the minds of many collectors of chaos orbs poe who enjoyed the April Fools’ Day “prank” as well as those who missed its brief appearance.

Path of Exile

“I want to bring it back And we will do it, it’s just a matter of finding the right time,” Wilson said. He doesn’t know when it could possibly seem because bring the battle royale back would require a good chunk of balancing work to be a more fair (and ergo more fun) experience.

There are also ideas floating round about considering spinning it off as a standalone game as opposed to making it an occasional or permanent mode in PoE. Note, those are not plans, only ideas right now!

There are Pluses to going for a new audience, Wilson pointed out, because the devs will probably serve the players better giving them the PoE experience it signed up for as well as it could be bad to distract players from the limited-time leagues which might frustrate them .

Wilson stated he could just press a button and bring it back up right now, but it would appear just as it was on the holiday. “It was an amazing exercise in getting a game mode added in one day, but it has some balance issues,” he added. “Before we bring it back we want to put some effort into making sure it is more fair so there are more than two ways to win. what it is one of those cases where it takes a day to make it initially And then it takes weeks to make it good.”

The tricky part is finding those weeks to dedicate to the work. Wilson says balancing that with the existing league content creation, which is very time consuming, is difficult. he mentioned that over the last Few releases, devs have gobs of overtime.

Due to that, he has promised that the team can take it easier for now. He said, “I have to put the family situation of our staff ahead of how many things we can release.” His goal is to get through the release of Incursion without etching need over Any.

Buffer as necessary to bring forward mode to back the Schedule, a schedule that the studio has continued to keep time and time again.

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Rank 1 Champion Flashback SC in Path of Exile – Monologue

Flashback SC in poe

I was going to be playing with one other player for a majority. He was going to go Ascendant support. I would level with sunder and he would level with FB totems. We would both swap when we could get the wanding gear and regrets to respec – should be around the time we got to somewhere between blood aqueducts leveling or T3 maps.

Flashback SC in poe

Day One – A Stroke of Luck
Leveling was going pretty smoothly for a two man group considering that I had to do most of the damage to carry my support through the acts just because of how totems compare to sunder. Around the middle of Act V we dropped an exalt from a unique arcanist box which we immediately traded for a Tabula. We then dropped another exalt in act 7 and got another unique arcanist box which dropped yet another exalt. In act 8 we found a thief’s torment from cadiro and we managed to scrounge up the 1.2k coins to buy it. Then while leveling in blood aqueducts we dropped a fourth exalt from a breach. All of these where traded for the first Piscators that appeared on the market.

Day Two – More luck
While progressing the atlas we spawned an Abyssal Depths in what I think was a T5 map and we spawned a Lich AND it dropped a Shroud of the Lightless the first one on the server. It was around this time I decided I would start streaming for my own enjoyment.

Almost an hour later while working towards getting our initial shaper orbs and pushing the atlas more farming T9′s we dropped a soul taker from a breach . At this point I wasnt sure which chest I should use wanting to be tanky and not having a need for a 6 link I commented on how a Kaom’s would be pretty good and at the time they where 80c and our soultaker high rolled so we sold that off for a Kaom’s .

Day Three – Hunting Heads
With our luck and knowledge of early economy we pushed hard to try to take advantage of our early lead and finish out our Doctor set before exalts got too expensive thus making the cards more expensive. Through the strategy mentioned in the second day and the help from one of our friends that wasn’t racing but wanted to help with the selling so we could have less downtime from mapping. We managed to get the rest of the Doctor cards and get the headhunter.

Day Four – Progression and Perseverance
We spent a good amount of time getting our atlas setup for shaped waste pool with an elder ring. We had a pretty good elder spawn on Snaps atlas so setting up the ring only took one hour.

We had been awake for about 13 hours and snap put in a reflect map that I killed myself too at level 95 and then again after I leveled to 96. Unfortunate but up until this point he had been rolling the maps correctly, its bound to happen and I hold nothing against him.

Day Five – Level 99 and Beachheads
More grinding and more pushing mindlessly for hours with our new group we were getting really good xp at our levels so i was pretty happy with the new group and they were all pretty good guys. Nobody being weird about loot splitting or how the group was setup and all good players. I could not complain.

Unfortunately sometime during the day the The_Speed’s computer had, had enough. After crashing multiple times I want to think not really being able to handle Headhunter. Multiple deaths later he decided that he was done and that he didn’t want to keep playing on his pc. He had the estuary setup though so we just had to change someone elses atlas for estuary and it was all good.

Day 6 – Level 100
Another few hours of grinding and running circles around belfry was all i would need to finish off my level 100. After finding a support to party with because mine was asleep at the time we ran belfry/waste pool’s for another 5 hours and I finished off my level 100. Also, a easy way for you to gain poe currency fast is to poe currency purchase on U4GM. If you want to buy cheapest currency, just make sure to spare some time to join in our site.

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How Do I Efficiently Gear up While Leveling in Path of Exile

I am not too new to this game, but this is something that I have struggled with every time at the start of a new league. I am wanting to prepare myself as much as possible and expedite my leveling process for the new race league starting soon.

Effectively Gear up

Depends really? You’re looking for any gear that gives in priority

  • Movement Speed (Boots only)
  • Life
  • Elemental Resistance
  • Physical Damage to Attacks or X with Spells
  • Armour / Evasion (Has way more effectiveness at low levels, you can use Wall of Brambles and be immune to physical damage until 60-70)
  • You’re aiming for 75% in all the elemental resists but the first acts don’t have that much elemental damage so you should be OK between 30-50% pre-Kitava because besides fire in Kaom’s Arena and cold in Daresso’s Arena there isn’t much.

After you take the 30% resist drop from Kitava in A5 and when you go into A6 the Tukohama Vanguard’s (Scorching Ray totems) do a lot of fire damage and your gear will probably be scuffed / bricked at this point, best thing to do is farm up before you do the Kitava fight so you don’t have to fight enemies with low resists and usually do Labyrinth before ascension, you have a lot of time to prepare from A6 onwards as you won’t get the other 30% dip until you beat A10 Kitava and most people will farm in Aqueducts / Desecrated Chambers until 68-70 then beat Cruel / Merc lab and then go into maps.

Early on you’re looking for any 4-link chest or helmet (white as well) and then using any found alchemy orbs to hopefully turn it rare with good suffixes/prefixes.

Should get a filter that turns off all non-rare equipment (no point picking up white or blue bases unless 4L but most filters like Neversink will have this anyway) https://www.u4gm.com/path-of-exile

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What Misconceptions Have You Had In PoE Past

Path of Exile

In Path of Exile, what are some false things you believed about the game’s mechanics in the past? What misconceptions have you had on this game in the past?

For me, for a while I didn’t understand how Blasphemy worked and the way it was worded made me think that it made your character permanently cursed, so with odd exceptions on effect interactions it would only make your character weaker as you typically do not want to be cursed.

Path of Exile

This was also a little while where I was convinced regal orbs could never drop with vendor recipes and divination cards being the only way you could get them. That theory of mine was disproven in act 8 (pre Fall of Oriath).

Let’s see What Misconceptions some collectors of poe exalted orb ever had in this game:

“When I first started playing I thought exalts were clearly worthless compared to alchs, because they only add 1 stat compared to generating an entire item of stats. I was convinced I scammed someone by selling them an exalt for 30 alchs.”

“I didn’t know there was a curse limit on enemies until I got to maps on my first character. The realization that all those cast when damage taken curses on my guardian (I think I had 4 or 5) and all those curse effectiveness nodes had been utterly worthless the whole time was soul crushing.”

“I had absolutely no idea how people regenerated ES so quickly for a long time. I figured it was people lowering the start of ES recharge as low as possible, but that barely made it quick enough. But then I learned about Zealots Oath, Guadian’s Regeneration Ascendecy, and Occultists Regeneration post kill and everything made significantly more sense.”

“It took me about 50 hours to realize that recoloring and adding socketes to items wasnt that expensive. I always looked for the right color in the beginning.”

What about you? We’d love to hear your share.

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Can You Reset Yourself Skill Tree at Max Level To Change Your Character in PoE

I know very little about the game, but it seems interesting. I was kind of wondering what people typically play the game for, raiding, pvp, dungeons, etc? I have no idea what to even think about character building. I know I will probably play solo a lot unless there is like clan vs clan battles, large clan events, or something after max level. I do like the idea of being able to summon a ton of things. I just don’t know what combinations of classes/skills actually work well together, so Idk where to start. Thinking about building a character is pretty intimidating with how big the tree is. Late game I may play a support/tank type of character if I end up joining a group.

Best Build Advice poe

Can I reset my skill tree at max level to change my character?
Most of the players play solo, but often interacting with other players to trade and group sometimes. Guilds are a part of the game, joining a “noob” friendly guild can definitely help as you can ask all sorts of questions within the guild. There are stashes in the guild where players can share their stuff, but that’s about it for the guild function. People mainly use it as a community (a lot of streamers have their own guilds, etc.), there are no clan battles or raids, or any guild events.

Under builds, you can find different classes with various builds. If this is your first time playing the game, most likely, you won’t understand all of the mechanics built around the build and some of the rare equipment stats needed for the build. But just try to follow a simple one and see how far you can get, most people’s first few builds don’t turn out great at all. If you enjoy summoning, I can recommend you go to the witch class, and see some of the summoner builds there. But they can be confusing to beginners. After the story line (finishing up 10 acts), the true end game starts, where you can start farming different tiers of maps. A lot of players do that solo, but if you can find a group, you can potentially play a support role, where you are only supporting the other dps chars and casting out curses sometimes. Again, as a beginner, certain supporter builds will be confusing and hard to catch on.

As a beginner, I highly recommend watching EngineeringEternity’s poe beginner guide videos on Youtube. Although they may seem long, but they can definitely help you a lot and answer a lot of your questions. The community is pretty friendly, as you can ask question on global chat, reddit, or even join the POE official discord server for some questions. Of course, The in-game currency is available at the professional online gaming house. The interested gamers can buy chaos orbs poe from those professional online gaming houses in the most affordable cost.

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What Attack Skill You’d Want with Cane of Unravelling Spectral Throw in PoE

As I’m saving some of the more interesting and or simply build-enabling I noticed that both of these items sort of revolve around using lots and lots of mana. Since mana builds have always interested me, I figured I could make another character built around utilizing these two items. The question of course is: how would you guys best utilize these two uniques? Kitava’s Thirst gives 30% chance to trigger socketed spell(s) every time I skill with mana cost >= 100, while the Cane provides a power charge for every 200 mana I use. The interested gamers can buy poe exalted orbs from those professional online gaming houses in the most affordable cost.

poe builds

I like the way youre thinking here but would like to point out a few options to consider.

1. Voidbringer- 40-80 percent increased mana cost of skills, huge amounts of increased spell crit, decent ES, and +1 level of socketed elemental gems.

2. Scolds Bridle- it’s not kitava’s (and definitely doesnt look as cool) but it would allow you to puke spells out of literally every gem slot you have rather than just the 4 link in your helm. It causes you to take damage based on how much mana you spend. You can then put cast on damage taken + spells in every gem socket on your gear, making you a spell puking machine. This obviously isnt necessary but its something to consider.

3. Zerphi’s Last Breath- a flask that grants life based on the mana you spend. If youre already spending a shit ton, this can help with sustain. This is especially good when paired with scolds bridle.

4. Pledge of hands- again its not the staff you were wanting to use, but it does allow a 7 link with insane spell puking potential and it provides increased mana, which you very well could need. It’s totally not necessary but it could be helpful.

Since the Cane provides easy access to power charges, I’d guess this build should get a lot of them and could also be a Cast on Crit build for even more spell-spam. As the build needs to stack a lot of mana and regen to keep going. First ascendancy option that came to mind was Hierophant, but Sanctuary of Thought has massive mana cost reductions that would be counter-productive for this build. The second thought I had was Ascendant, going for Elementalist and Inquisitor for better Shock, Elemental Penetration and other boons.

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Path Of Exile Gladiator Build

Path of Exile

This is my take on a Spectral Shield Throw build scaling Physical and Bleed damage through the Duelist Class with Gladiator Ascendancy.

The twist on this build is that it uses the unique Soul Taker Siege Axe to provide defensive mitigation by allowing our pure Physical damage to Chill (30% maximum enemy speed reduction) and Physical and Bleed damage scaling using the Hypothermia Support Gem allowing us to reliably reach 450k+ DPS.

Path of Exile

1. Keystone Passives

  • Resolute Technique – The mechanics of Spectral Shield Throw require an accuracy check on both the Shield and each individual Shard which can make frequent missing a real problem without significant investment into accuracy on our tree and / or gear. One keystone fixes that problem.
  • Blood Magic – Scaling pure physical and bleed damage leaves us very few offensive aura options and our multi layered defense doesn’t require a defensive aura. This keystone is an easy choice.
  • Iron Grip – Our Strength number in our final tree will scale well over 300 making this one point a no brainer.
  • Crimson Dance – Big bleed DPS boost for boss fighting
  • Point Blank – Our playstyle is mostly up close and personal making this node another easy choice for DPS.

2. Class & Ascendancy

1) Class

Our chosen class is the Duelist with the Gladiator Ascendancy. The Gladiator Ascendancy is the best way to scale Bleed chance and damage, has the excellent Bleed Explosion for mob clearing and great defensive mitigation with shields using Block, and Spell Block.

2) Ascendancy

Recommended Ascendancy Class progress is:

  1. Blood in the Eyes (The Labyrinth)
  2. Gratuitous Violence (The Cruel Labyrinth)
  3. Painforged (The Merciless Labyrinth)
  4. Versatile Combatant (The Eternal Labyrinth)

3. Gearing

Head – Lightpoacher (2 Abyssal Sockets)

  • Lightpoacher is easy to find Uber Lab Enchanted with 40 % Increased Spectral Shield Throw Damage and the Spirit Burst augments mob clearing while mapping as well Life Recovery and defensive mitigation through application of Blind with our helm Support Gem link.

Abyssal Jewels in Helm Affix Priority

  • Murderous Eye Jewel
  • +# maximum Life + +% chance to gain Phasing on Kill + +% Attack Speed
  • Searching Eye Jewel
  • +#maximum Life, Added Physical Damage to Attacks, Increased Damage over Time while holding a shield

Chest – Lioneye’s Vision (Pseudo 7-link)

  • Lioneyes Vision provides us with a pseudo 7 link with a Level 15 Pierce for Spectral Shield Throw. This is a significant DPS boost and much better Shield Shards penetration in packs.

Belt – The Nomad (Fated Unique)

  • The Nomad is used for it’s increased Global Physical damage, increased Projectile damage, increased Elemental resistances, and 50% increased Flasks charges gained.

Boots – Darkray Vectors

  • Darkray Vectors are used for it’s +1 to Maximum Frenzy charges, 2% Chance to Dodge attacks per Frenzy Charge, and increased Movement speed per Frenzy charge.

Gloves – Tombfist (2 Abyssal Sockets)

  • Tombfist Gloves provide +% increased Attack speed, increased maximum Life, and apply Intimidate and Maim to targets on socketed with a Searching Eye a Murderous Eye Jewel.

4. Flasks

  1. Life Flask #1 Affix Priority – Freeze removal, freeze immunity, instant recovery or increased recovery
  2. Life Flask #2 Affix Priority – Bleed removal, bleed immunity, instant recovery or increased recovery
  3. The Overflowing Chalice – Increased damage, increased flask charges gained
  4. Rumi’s Concoction -Increased chance to block
  5. Utility Flask

If you are new to the game and don’t want to mess up your first build, follow some build guide from https://www.u4gm.com/path-of-exile. Another option is to just mess around yourself and see how things work but sometimes it can get frustrating if you cannot kill monsters/progress further, so be careful with it.

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PoE: Skill Functions And Interactions Guide On Animate Guardian

Path of Exile

Animate Guardian is a spell in Path of Exile, animating weapons and armour on the ground to form an allied minion. The following are the skill functions and interactions guide of animate guardian. Don’t forget that buy poe currency cheap is important.

Using this skill on an identified item on the ground creates an Animated Guardian that moves and attacks similar to a zombie. Similar to Spectres and unlike other minions, a Guardian stays with you even after logging off and on.

Path of Exile

If you unequip the skill gem, the Guardian disappears until you equip the gem again, at which point the same Guardian (retaining all its equipment) reappears after casting the spell again.

You can only have one Guardian at a time. It can be equipped with a helmet, body armour, pair of gloves, pair of boots, a shield, and melee weapons. Ranged weapons cannot be animated, similar to Animate Weapon.

Items can be of any rarity, but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered. Items containing skill gems cannot be animated, so the Guardian cannot use trigger gems.

Items that have modifiers like +x to Maximum life or +x% increased Attack Speed, and even corrupted implicits, apply to the Guardian the same way they apply to player characters; so animating magic or rare equipment can potentially give you a very powerful minion. Unique items can also be used, but they are usually too valuable to sacrifice.

The Guardian uses weapons and shields in the same way as player characters, and can dual wield if two one-handed weapons are animated. If you animate an item type that the Guardian is already using (such as a helmet), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.

The Guardian does not share your max amount of curses you can apply to enemies, and therefore functions as a player with the default curse limit when applying curses (through corrupted gloves, for example).

Items deleted on Death: When a Guardian dies, all its equipment is deleted and cannot be recovered. This makes very risky to use powerful or valuable items on an Animated Guardian. It is possible to prevent a body armour worn by a Guardian from being deleted upon Guardian death by crafting Equipped Animated Guardian drops item on death on the Armourer’s Workbench.

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Are You A New PoE Player That Requires Guidance?

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How long have you been playing Path of Exile? Are you a new player in this game? If you are a new player, you may have a variety of questions that you don’t understand. Today, I’ve collected some of the questions and answers that new players often ask, and I hope you find it helpful.

Path of Exile

1. I’d like to know how are the farming basics? In terms of farming currencies and better loot should I farm harder maps?

I usually farm low tier maps for just pure currency because the currency drop rate is the same for all tier maps and because the content is safe/easy. However, certain maps may drop a really valuable divination card that you may want to farm. Afaik Belly can drop anywhere and you can also get it from a couple different divination cards (randomly) and also from the prophecy.

2. How about farming xp? I’m 91 level atm and id like to know which tiers are best for me to farm xp without dying ofc.

For EXP you will want to consider a few different things. Generally I run the highest tier maps that I can do quickly, safely, and that has a map layout that I enjoy. I usually stop in the early 90′s though because the last few skill points aren’t worth much to me and I don’t really care about the novelty of being level 100.

3. Any tips or any spesific maps for farming spesific (rare) items to sell?

Farm the content that you enjoy. Farming a map that you hate to get something specific sucks, in my opinion.

4. How about prophecies,should I spend time on them? Or should I just leave them be and when the map comes I do? Does it worth to focus on it?

Some people enjoy doing prophecies. You can make a lot of money from it. I personally don’t enjoy doing it so I trade the coins for things like chaos/chisels/vaals because I use those a lot.

5. About crafting: should I craft and sell to get currency? Is it wasting time? Should I just try my luck on identfiying items?

I enjoy crafting, but I think it’s something that you should venture into when you get more familiar with the game. The reason I say this is because not every item is going to be good for your character, but it may be great for someone else. Part of crafting is knowing a lot about different builds so that you can know what items are good for those builds. Also, don’t craft with currency you could use to improve your character.

6. I know there are no easy ways to get currency but any tips?

Farm low tier maps. Clear maps very efficiently, use your time efficiently. Make sure you always roll your maps. More mods means more rewards.

7. Some ppl told me when I get 6 gem armor/weapon vaal it and try to get 6 links.Does it wasting currency?

Don’t waste your Vaal orbs on that. If you want a six link item, save some chaos and buy a six link item.

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