Monthly Archives: August 2012

Crafting returns in Diablo 3 in a major game system

The warden will also be able to kit out this odd looking clan pet in 4 different styles for each of its 9 body slots. This means that you will have more reasons to hang about with your clan while adventuring on the surface world, getting rewards and looking cool while doing it. To get going, you will need to build a habitat for your clan avatar.  There are no requirements needed to wield the Boogie bow, so everyone can take a shot. A special party gift awaits those who do. What is more, it is open to both free players and members and totally risk free from the demon! But hurry, the demons won’t be partying for long.

As I mentioned earlier, we were not able to play Diablo 3 for as long as we hoped. But despite the slight criticisms I mentioned above, the overall impression that our crew had was that the game deserves its hype. For its own sake, I look forward to seeing Blizzard displaying its capability to handle future concerns even before they become problems, but as for the game itself, the first few hours we spent with Diablo 3 were a blast. Crafting returns in Diablo 3, in a major game system that combines elements of the item crafting and item gambling systems from Diablo II. Players use the Blacksmith NPC Artisan to create semi-random weapons and armor, including set items and legendary items.

Each crafted item requires gold and materials, and crafted items all have some pre-set and some random modes, making the item creation a gamble that player may wish to repeat many times, in hopes of spawning an item with better modifiers. The Blacksmith must first know the recipe to create the item, and these are taught to the Artisans by training them to higher levels, as well as by finding crafting plans, including rare ones, as drops from monsters and chests. Armor: helms, shields, chest armor, gloves, boots, rings, amulets, and belts return. Belts are now just another piece of armor; they do not have any special potion-holding function.  

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The scorching deserts of the Aranoch will be revisited

Sanctuary world map, with locations noted. The world map of Sanctuary was actually released with the second Diablo game’s manual, but a new and improved map has been made by Blizzard, outlining the continents and the major settlements. Many of these locations will be visited in Diablo 3, including Tristram. Areas close by that were never visited in the previous games will also have a chance, like theLeoricHighlandsand Westmarch, and it’s known that much of Act Three takes place in the Barbarian Lands around the Arreat Crater. The scorching deserts of the Aranoch will be revisited by the player when they have the opportunity to visit one of the largest capital cities in Sanctuary: Caldeum.

The player will also explore the depths of the Archives of Zoltun Kulle, ex-horadric mage. We have been shown detailed pictures of Skovos (the land of the Amazons), as well as Caldeum and Tristram. Skovos is confirmed to be excluded from the game, but the level of detail they are putting into the universe suggests a big expansion pack, MMOs, or a film. Ureh is another area that has been shown off by the development team (and was showcased in the original cinematic trailer) which will not be in the release version of Diablo 3.

Outdoor areas will be less randomized than dungeons, and the terrain will for the most part be static. Instead, a lot of random scripted events will take place, and some will even be really advanced. They can vary from an escort quest, to a moldy tome, or a big, bad boss monster. You will also find interactive environments with dangerous traps, obstacles, and destructible elements. There will be “numerous” outdoor locations. These portions of the map that are randomised are called events, and can even happen within randomised dungeons. The land is filled with dungeons, as in Diablo II. Dungeons vary widely in size and design, and are promised to offer better randomization and variety than they did in Diablo II. Perhaps more critically, the development team has also stated that there will be many more varieties of dungeons than what was seen in Diablo II. 

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To find a thrill in Runescape quests

 
Runescape features over one hundred thirty quests; you have your favorites and your grudges. I personally find a thrill in Runescape quests; there are very few quests that don’t have a solid background meaning or deepening storyline under them. At some points you can just freeze and tell the craftsmanship that went into designing and creating a certain puzzle, or a certain item reward, or a new area you get to explore is just amazing. For a full list of quests, check out one of Runescapes fansites located in the links at the bottom of this article. Mini-games are just one of the ways that the good folk of RuneScape use to keep their world interesting and you can take advantage of them to earn experience, get some great new equipment or simply have fun.

Runescape currently has twenty-seven available games ranging from anything to Castle Wars ( a capture the flag remake). To the Champions challenge, which required you to defeat the champion of each race in hand to hand combat with different rules and regulations. Each mini-game has its own reward; anything from a new outfit, to constant new experience in certain skills. A list of Runescape mini-games can be found on the knowledge base. This section is purposely my shortest. Most of these poorly edited, poorly thought out, and poorly supported videos mostly updated by video editing rejects who have just recently mastered titles in Windows movie maker. Im a little sick of hearing MC Hammer’s Cant touch this while watching every Runescape Vs Wow Video.

One thing every single one of these videos do is that they refrain from making an actual account on the Runescape website (showing their laziness as researchers), and find the worst, choppy, bright, ugly, disgusting, they can with the most dull of scenery and action. Then on top of that, they put that in their chopped down, poorly converted and compressed video, further hurting the quality. But not their wow footage that needs to be captured themselves, and then it needs to be put through several video filters and add clean looking text. 

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The corrupt warden sought to mold the orc

The chief warden of the internment camps, Aedelas Blackmoore, watched over the captive orcs from his prison-stronghold, Durnholde. One orc in particular had always held his interest: the orphaned infant he had found nearly eighteen years before. Blackmoore had raised the young male as a favored slave and named him Thrall. Blackmoore taught the orc about tactics, philosophy, and combat. Thrall was even trained as a gladiator. All the while, the corrupt warden sought to mold the orc into a weapon. Despite his harsh upbringing, young Thrall grew into a strong, quick-witted orc, and he knew in his heart that a slave’s life was not for him. As he grew to maturity, he learned about his people, the orcs, whom he had never met: after their defeat, most of them had been placed in internment camps.

Rumor had it that Doomhammer, the orc leader, had escaped from Lordaeron and gone into hiding. Only one rogue clan still operated in secret, trying to evade the watchful eyes of theAlliance. The resourceful yet inexperienced Thrall decided to escape from Blackmoore’s fortress and set off to find others of his kind. During his journeys Thrall visited the internment camps and found his once-mighty race to be strangely cowed and lethargic. Having not found the proud warriors he hoped to discover, Thrall set out to find the last undefeated orc chieftain, Grom Hellscream. Constantly hunted by the humans, Hellscream nevertheless held onto the Horde’s unquenchable will to fight.

Aided only by his own devoted Warsong clan, Hellscream continued to wage an underground war against the oppression of his beleaguered people. Unfortunately, Hellscream could never find a way to rouse the captured orcs from their stupor. The impressionable Thrall, inspired by Hellscream’s idealism, developed a strong empathy for the Horde and its warrior traditions. Seeking the truth of his own origins, Thrall traveled north to find the legendary Frostwolf clan. Thrall learned that Gul’dan had exiled the Frost wolves during the early days of the First War. He also discovered that he was the son and heir of the orc hero Durotan, the true chieftain of the Frostwolves who had been murdered in the wilds nearly twenty years before.  

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Bringing PvP to the MassesBringing PvP to the Masses

What reaction did you get when you first announced you were adding Chaos to MapleStory?
The response was exceedingly positive. Features like PvP and the Profession system are content that our players have been looking forward to for a long time and when we announced we would be adding them (as well as many others) all this summer, players were extremely excited
It’s hard to imagine a “cute” game like MapleStory featuring the blood-thirsty PvP matches that many MMOs utilize. Nexon devs never let that lack of foresight on our part stop them from implementing PvP anyway. In a new interview with the MapleStory team, MMORPG.com Industry Relations Manager Garrett Fuller gets the low down on PvP. Read on! 

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BAG Entertainment and Bungalo BAG Entertainment and Bungalo

BAG Entertainment Co., Ltd. announced that they recently concluded the Memorandum of Understanding (MOU) with Bungalo Interactive Inc. at COEX in Samsung-dong, southern Seoul.  The two companies have merged and are now sharing strategies to enter the global market in developing and publishing SNG games for Facebook.
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James Ryu / Sean Lee, CEO of BAG Entertainment Co., Ltd. shared his vision to develop a competitive and high quality SNG within the global market.  He also said that he will use this opportunity to show the strength of the Korean Game Developing enterprise.
Erik Stroman, CEO of Bungalo Interactive was introduced and made a speech on “How to Succeed from Facebook with SNG?”.  His speech revealed that Bungalo has secured around 10 Million Dollars in funds to support their partner BAG Entertainment Co., Ltd. in developing and publishing games which are planned for 2011.  With stable funds and a pool of professionals with extensive experience in game marketing will lead to global success for both Bungalo Interactive and BAG Entertainment Co., Ltd.
James/ Sean have revealed that the “MMORPG Web Game Carian” developed by Jay Soft is planned to be launched in October.  Other games developed by BAG Entertainment like “Driven” a Racing Game and “Mongni Land” an RTS are lined up to launch at the latter part of 2011 and the first half of 2012.  He also claimed 6-10 games will be launched per year, an opportunity he wanted to share with other web-game developers. 

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Kill boss, you’ll receive extra loot drops from that boss

The Diablo group worked hard on balancing and testing Diablo 33, and one of the major components is making sure that the end game experience is fun and exciting. Diablo3 group is announcing a new system they’ve been working on that encourages exploration, as well as sticking with a specific class build. They call it Nephalem Valoris: Nephalem Valor is one of the major new systems in Diablo III and it kicks in at level 60. Keep in mind that this is still in testing and we’re still working out the details. Here’s how it currently works internally: Rare and Champion packs already have great loot on them. By killing a Rare or Champion pack, not only do you get their loot, but you’ll also receive a buff granting you increased magic find and gold find.

However, if you change a skill, skill rune, passive, or leave the game, the buff disappears. As an extra reward, if you kill a boss while this buff is active, you’ll receive extra loot drops from that boss. This looks amazing. I don’t remember who else proposed this, but another person kept suggesting a buff for not switching skills. I think this is effectively that system, and it seems really like a great implementation. The Diablo III PVP Arena is still in limbo. “As we’re counting down the days until we’re ready to announce a release date for Diablo III, we’ve come to realize that the PVP game and systems aren’t yet living up to our standards,”Wilsonsaid. “Today, we wanted to let you know that we’ve made the difficult decision to hold back the PVP Arena system and release it in a patch following the game’s launch.”

“After a lot of consideration and discussion, we ultimately felt that delaying the whole game purely for PVP would just be punishing to everyone who’s waiting to enjoy the campaign and core solo/co-op content, all of which is just about complete,” he continued.Wilsonsaid that when it does arrive via downloadable patch, it will include “multiple arena maps with themed locations and layouts, PVP-centric achievements, and a matchmaking system,” as well as a “personal progression system.”Wilsonalso emphasized that Blizzard will be rallying its post-launch efforts into finishing the multiplayer element of the game.

  

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Spell Effects Better Than FireworksSpell Effects Better Than Fireworks

 Welcome to the latest installment of our continuing series, TERA Tuesday. MMORPG.com has partnered with TERA devs and En Masse to bring you the best TERA screens on the Net. This week, we feature three screens featuring some of the most awesome spell effects seen to date! Check them out in our TERA: Spell Effects Better Than Fireworks feature.
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King Terenas still had allies that he could count on

Unaware of the death cults forming in their lands, the leaders of theAlliancenations began to bicker and argue over territorial holdings and decreasing political influence. King Terenas of Lordaeron began to suspect that the fragile pact they had forged during their darkest hour would not last for much longer. Terenas had convinced theAllianceleaders to lend money and laborers to help rebuild the southernkingdomofStormwind, which had been destroyed during the orcish occupation of Azeroth. The higher taxes that resulted, along with the high expense of maintaining and operating the numerous orc internment camps, led many leaders – Genn Greymane of Gilneas in particular – to believe that their kingdoms would be better off seceding from the Alliance.

To make matters worse, the high elves of Silvermoon brusquely rescinded their allegiance to theAlliance, stating that the humans’ poor leadership had led to the burning of their forests during the Second War. Terenas fought back his impatience and quietly reminded the elves that nothing of Quel’Thalas would have remained if not for the hundreds of valiant humans who’d given their lives to defend it. Nonetheless, the elves stubbornly decided to go their own way. In the wake of the elves’ departure, Gilneas and Stromgarde seceded as well. Though theAlliancewas falling apart, King Terenas still had allies that he could count on. Both Admiral Proudmoore of Kul Tiras and the young king, Varian Wrynn of Azeroth, remained committed to theAlliance.

Furthermore, the wizards of the Kirin Tor, led by the Archmage Antonidas, pledged Dalaran’s steadfast support to Terenas’ rule. Perhaps most reassuring of all was the pledge of the mighty dwarven king, Magni Bronzebeard, who vowed that the dwarves of Ironforge would forever owe a debt of honor to the Alliance for liberating Khaz Modan from the Horde’s control. The Lich King’s plan worked perfectly. Many of Lordaeron’s northern villages were contaminated almost immediately. Just as in Northrend, the citizens who contracted the plague died and arose as the Lich King’s willing slaves. 

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Finally, the WoW Cataclysm open beta invitations will be sent to people who register on. Included in this wave of testers for World of Warcraft Cataclysm beta invitations will be high end raiders – the groups of players who constantly grind away at the game with the hope that maybe, one day, if they grind hard enough they will get a world first. Problem with this method is that the players who were in 1.500 will feel the remorse for its lost degree as they start to more jamb the next week. Also the point of having customer support is lost. As a combination of the economic crisis, stiffer measures by Blizzard Entertainment and the race to the bottom by wow gold suppliers, the total amount of real money that wow players spend on gold is now decreasing.

Will you buy wow gold Vicious Gladiator’s Gavel, knowing the next week it might be useless for your main spec? Your teammate can run away for a little bit, then come back to help DPS/heal. The best case scenario is that you download a useless client that will not allow you to have access to the game and take up your hard wow gold space. Health regeneration and mana regeneration, one of the banes of early levellers has been sped up by 100%, which means that it will be almost impossible to die while killing wolves for flank meat now.  

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