Greatest Poe 3.3 Marauder Builds for Juggernaut, Berserker, Guardians

The Marauder is Path of Exile’s pure strength class, which implies that he’s terrific at taking hits, and in some instances superior at dishing out punishment. His melee skills encompass a wide array of assault, from massive single target harm to devastating area of impact. This brute of a man bolsters his impressive physical arsenal having many different shouts and cries, skills that rally his allies and strike terror into the hearts of his enemies. Right here you’ll be able to obtain the most effective Poe 3.3 Marauder for Juggernaut, Berserker, Guardians.

[POE 3.3 Marauder Build] The VMS Rocket Juggernaut Builds with 4M Shaper DPS and +150% Movespeed
Rat cage is strictly vital. Devoid of rat cage you ignite just isn’t going to trigger VMS. Nonetheless, a 4-link is ok, to start with if you can not get a 5 hyperlink. VMS does a lot of harm I doubt you may feel too substantially loss within the added link. Just be sure you chrome it utilizing the voice jeweler’s strategy, or it’s going to be actual frustrating to color.

Build Functions
+ Great DPS by way of Vaal Molten Shell. No Bullshit Shaper DPS of 4-5 million ideal right after a couple of seconds of channeling(shaper and guardians remain an excellent deal. Nonetheless, you could possibly get there).
+ Buffed movement speed of 150-160% resulting in pretty greater clear speed.
+ 5k+ life.
+ Fully automatic Immortal Get in touch with continuous uptime in combat. It truly is possible to Facetank shaper slams.
+ Close to permanent Phase Run. Mobs don’t see you till it really is at the same time late. Not that they do any harm if they did see you.
+ Permanent Vaal Molten Shell on decent map layouts.
+ Just about every tiny factor, however, the boss and incursion rares will die soon after you run previously it.
+ Exceptionally higher life sustain in combat, each and every ignite heals you for about a single hundred Life and you can get over 1 hundred ignites a second if you count in molten shell procs.
+ Respectable DPS (200k-300k) in the course of VMS downtimes.
+ Will legitimately beat the Phoenix in fewer than nine tries.

Gameplay:
1. Build up souls with incinerate/firestorm.
two. Activate Soul Catcher
3. Activate Vaal Molten Shell
4. Activate Phase Run
5. Activate Quicksilver flask.
six. Run via mobs and watch them explode.
7. Repeat actions 2-6 as needed. Should you run out of souls, repeat steps 1-6.
eight. When touch enemies are encountered, activate VMS and use incinerate/firestorm to acquire numerous hits and nuke it down.

Skill Tree:
We advise the Coward’s Legacy version in the event you can afford the gear and are usually not farming uber lab. The harm is far more important together with the durations are far more substantial. Just watch out for the curse immune mod in challenging maps considering that it prevents your self-curse temp chains.
Budget Skill Tree: http://poeurl.com/bYyb
Coward’s Legacy Skill Tree: http://poeurl.com/bZdj

PoB Link:
Price range Path of Building: https://pastebin.com/aMrVnJ6R
Coward’s Legacy Path of Building: https://pastebin.com/SDep7cPP

Bandits:
Kill All or Help Alira in case you will need the res

Pantheon:
Does not matter much. Crab is worthless. Arakawa has some worth. Be careful with Lunaris as she may make you run too speedy(do not exceed 160% move speed or your Abberath’s fury does not proc every step)

Ascendancy picks:
Standard Lab: Unstoppable
Cruel Lab: Unflinching
Merciless Lab: Unyielding
Endgame Lab: Choice of Unrelenting.

Leveling Guides:
Use incinerate/firestorm to get a single target although leveling. Your group clear comes in the Abberath’s hooves.
For the Abberath’s hooves, I suggest socketing elemental proliferation whilst leveling. It helps with all the evident spread. Later on, you ought to possess immolated with either ignite or elemental profile. This will probably assistance hold its apparent speed up because of the truth the pretty 1st step ignites all mobs following which you get lots of additional harm from immolating.

Leveling trees:
Level 20: http://poeurl.com/bYFb
Level 40: http://poeurl.com/bYFa
Level 60: http://poeurl.com/bYE7
Example Hyperlink: https://www.pathofexile.com/forum/view-thread/2166812

[POE 3.3 Marauder Build] Berserker Build with Ancestral Warchief Gems Atziri, Uber Atziri and Guardians viable


A couple of on the gear shown, like the jewelry, isn’t affordable but is there as an instance of what to appear for. If you desire to use Tukohama’s, you can drop Hatred and Herald of Ash. In which case you could possibly also choose to swap frequent life nodes to grab Mortal Conviction to get a lot of extra life.
Poe Link: https://pastebin.com/42NLLFf6
Video Hyperlink: https://youtu.be/LmWzOBU68_g
Example Link: https://www.pathofexile.com/forum/view-thread/1892282

 

[POE 3.3 Marauder Build] League Starter Sunder Juggernaut Build Uber Lab, Guardians, Spending budget

Earthquake
– The base delay amongst the initial attack together with the aftershock is now 1 second (down from 1.5 seconds).
– The aftershock now offers a lot more damage as the gem levels, dealing 69% a lot more harm at gem level 20 (up from 50%).

Vaal Earthquake
Added a brand new Strength gem – Vaal Earthquake: Smash the ground, dealing harm in a place and cracking the earth. The crack will erupt within a powerful aftershock soon right after a speedy delay. Your actions will deal harm about you to get duration, breaking the Earth when the prior cracks have erupted.

Vaal Skill Changes
– Vaal skill gems now also grant the base version of one’s skill in the related level and quality because of the Vaal gem. For instance, a Vaal Burning Arrow skill gem now enables both the Vaal Burning Arrow plus the Burning Arrow skills.
– Making use of a Vaal skill now prevents you from gaining souls for all Vaal skills to obtain a swift period following the Skill is produced use of. The duration of this effect varies from Skill to Skill.
– Whereas previously the cost of Vaal skills would improve in places soon just after Act 5, and once again following Act ten, the value of all Vaal skills is now continuous all through the game. This is worth maintaining in mind when taking a look at the following changes, as although quite a few Vaal skill expenses have already been raised when compared with their base price tag previously, they may be ordinarily now decreasing than the price you would have paid in higher-level areas.
– Damaging uncommon enemies now generates 1 Vaal soul per 2% life it loses, using a 1-second cooldown.
– Damaging exceptional enemies now makes 3 Vaal souls per 2% life it loses, possessing a 1-second cooldown.

Ground Slam
Ground Slam could be applied with axes.

Skill Tree:
40 points: www.poeurl.com/bVQ0
70 points: www.poeurl.com/bVQ2
Level 84 tree: www.poeurl.com/bVQ4
Level 93 tree: www.poeurl.com/bVQ5

Poe Link: https://pastebin.com/pWDri5AP
Example Link:https://www.pathofexile.com/forum/view-thread/1965844

 

[POE 3.3 Marauder Build] Blood Magic Detonate Dead Totem Chieftain Build


Many you may know my other guides, the ELE CLAW along with the CHAOS-FIRE Inquisitor or the old school building “Destroy the Atlas-Double Warchief” along time ago. This build is far more constructed towards individuals who crave a really tanky playstyle with as much as 8,5k life even though nonetheless possessing an incredibly strong 1.5-2 Million DPS output. On the subject of power level, this build could be the strongest I’ve ever created or no significantly less than at as wonderful because of the other individuals. The name UNDENIABLE Jugg comes from its amazing new keystone that goes by precisely the same name. It drastically synergizes utilizing the extremely underused weapon “Greenwood Shank.” Wich itself has fantastic synergy with all the Molten Strike Skill.
Acceptable now it is actually considered capable of defeating ALL Content inside the game. This consists with the new Uber-Elder plus the Hall of Grandmasters. All content material before the 3.2 Patch does not even put up a challenge for this build (Uber Atziri, ordinary Shaper and so on.). Also, the build capabilities an extremely smooth leveling and gearing curve. Never be daunted by my gear. You do not demand every single tiny thing I’ve before Uber-Elder

Pros:
+ Seriously Tanky (8-9k HP. 17k Armor. 80Marex. 56% Block)
+ Good Single Target Harm (~1.7m)
+ Rather Fast clearing
+ Lightning Quickly movement/attacks
+ All Content material farmable
+ Eats Uber-Lab and Izaro for Breakfast
+ Great Gear-Curve from Beginner to Endgame
+ Endgame Gear not super-expensive
+ Hardcore-Viable
+ Run Each map mod (even elemental reflect)
+ Run probably the most intense combinations of mods even on T16

Cons:
– Requires careful reading of your Guide!
– Endgame Amulet still really expensive (5-7ex)
– Rings can be a bit tricky to craft/find/buy

Bandits: Kill all – No Oak, bring about the two points to result in %5 Life nodes later. Only if you’d like to go beyond level 95.

Ascendency: UNDENIABLE > UNSTOPPABLE > UNFLINCHING > UNBREAKABLE – This can be to increase your leveling speed significantly. Rapid attack for leap-slam and movement speed and so on.

Pantheons: All are kinda viable, but I very advise “Soul of Arakawa” as Important. Jugg doesn’t require extra Phys protection, and degen effects are the only actual threat to us.

Skill Tree: http://poeurl.com/bRDI
PoB Link: https://pastebin.com/DMwQEHBx

Example Hyperlink: https://www.pathofexile.com/forum/view-thread/2123878

[POE 3.3 Marauder Build] Chieftain MS Insta life Chieftain Build


Immune to freeze and chill (due to my favorite helmet in-game); immune to stun, immune to ignite.. six.3k HP.. 80% all res (because of the new chest) and 10% of Phys taken as fire.. this build is a lot tank and has a higher life sustain as a result of higher regen and higher life on hit.
-Every ball of molten strike achieve 64 knowledge on the run, with dying sun, up the builder, shot 12 Ball per attack (64×12=768), with multistrike builder attack 3 situations with one particular click (768×3=2304). Also, i am producing use of ancestral get in touch with so attack even two nearby enemies (2304×3=6912). These numbers are if every single ball hit only 1 enemy.

Pob Link:https://pastebin.com/yhAF9r6i
Instance Link: https://www.pathofexile.com/forum/view-thread/2123878

[POE 3.3 Marauder Build] Quite tanky High sustain Poet’s Way Juggernaut Build

This is a guide on the list of builds builder was playing in the course of 3.2 Bestiary League. It was planned as a boss killer, specifically for Uber Elder. I just like the sustain and tankiness of Juggernaut, however, the builders don’t like RF/Bladeflurry, so the builder ended up making Poet’s Pen Jugg.

Pros:
-Very tanky
-High sustain
-HC/T16/Shaper/Uber Elder viable
-not RF
-can clear maps fairly speedy with Physique Swap

Cons:
-can’t do ELE reflect maps
-can’t do any regen maps if you do not have Watchers Eye(highly-priced) or a further source of leech
-uses jewels/items similar to RF(high priced)

Bandits: kill all
Pantheon: Arakawa/Solaris + Shakari/Yugul

Pob Hyperlink:https://pastebin.com/g4B4VT1j
Example Link: https://www.pathofexile.com/forum/view-thread/2129540

[POE 3.3 Marauder Build] Loate’s Immortal Tricolor Jugg Guardians Build


This is not a clear-speed build. This can be a build for any time you have had an adult beverage, perhaps 5 or six adult beverages, as well as you usually do not surely would prefer to think about even tricky even though you come about to become operating about murdering every on the pixels. With sufficient currency invested, you could possibly almost undoubtedly get it going reasonably speedy, but this is a hipster build. You have got been warned.

PoB link: https://pastebin.com/m3g53EQR
Skill Tree: https://tinyurl.com/y9rxsv4g

[POE 3.3 Marauder Build] Immune HOWA BF Jugg juggernaut Build
It’s going to operate on a decrease spending budget, you’ll be able to nonetheless have incredibly fantastic es, damage, and immunities, but naturally the much more you have got them a lot superior. Fortunately, the build is so steady that it’s going to plow by way of the game even with 8-9k ES and lower damage, so you will have the ability to farm up currency for gear improvements conveniently. I’d advocate you to possess at the very least a couple of ex-worth of PoE Currency ahead of you select to go for it even though.

Pros
+ indestructible with end game gear, just insanely tanky using the budget version
+ Excellent damage, as much as 1.8m shaper Dps (or way extra, read beneath)
+ Flexibility, you could go for either a lot more DPS or additional ES. Also, you’ll be able to switch to molten strike conveniently
+ Immune to all significant debuffs inside the game
+ Mows by means of finish game content material like it really is nothing at all, uber elder incorporated
+ Excellent uber lab farmer
+ Quite a rapid mapper
+ You may get started the build with 3-5ex and upgrade it progressively
Cons
– Can’t-do ELE reflect maps (unless you take out all support gems, the harm is still excellent then)
– Incredibly costly to attain crazy numbers

Bandits: kill them all

Pantheon: Arakaali, you only have to upgrade Arachnoxia for increased recovery of power shield, do it as quickly as you possibly can.

Ascendancy: Undeniable, Unstoppable, Unflinching, Unbreakable, the order does not matter, but I’d take Undeniable initially

Skill Tree: https://tinyurl.com/ydz8y263
Pob Link:https://pastebin.com/MjKaHgZp
Instance Hyperlink: https://www.pathofexile.com/forum/view-thread/2129540

PoE 3.3 Duelist Champion Builds

The Path of Exile Gladiator demands the hybrid nature in the Duelist a step additional, using a mixture of speed, power, and protection. The Gladiator operates effectively with dual wielding or one-handed weapon and shield combinations. The class gives possibilities to build about applying bleed, enhancing the player’s blocking, and enhancing Endurance and Frenzy Charges.

[Poe 3.3 Build] Enjoyable to play Very High Clear Speed and DPS Champion Build

This build has incredible evident speed and has cleared all content. Cleared HOTGM and Uber Elder utilizing the Aspect with the Cat version. It would nonetheless be doable employing the Non-League Specific version quite a bit more robust and probably do not have the skill (or constant sufficient world-wide-web connection – lag). If you’d like to farm Uber Elder, then this build is not for you. For me it was merely fascinating that could take a Sunder to build to the pretty endgame. Have a series of video’s beneath such as a Deathless Shaper run and an Uber Elder kill.

The play style of Sunder is very new player friendly and scales incredibly correctly into the finished game. Because your movement skill is leap slam, the higher attack speed offers you a vast quantity of mobility. This enables the build to sacrifice some survivability for added damage nevertheless it can very easily be adjusted to suit your individual preference. Never mind the occasional death, so the way my build is setup and my play style isn’t supportive of an HC build so to preserve that in thoughts.

The harm of this build scales straight with your gear so the far more you invest, the larger your DPS will go. The non-league precise build This Build linked beneath features a maximum Shaper DPS of 2.6mil Sunder damage, plus the added harm from your totem. That stated, should you be in a position to have your hands on a Farrell’s Fur from Beastiary like did you can have maximum frenzy and energy alterations all the time, providing 3.6mil Sunder DPS and 1mil totem damage. That doesn’t include things like the added harm from Vaal Lightning Trap. My gear is excellent but not necessarily ideal in the slot, so there is nevertheless space to develop should you sincerely wish to spend some severe exalts.

Pros:
+ Very High Clear Speed
+ High DPS
+ Great mobility
+ Can clear all content and run all maps except Phys Reflect
+ Reasonable survivability
+ No skill switching for bosses necessary
+ Good Uber Lab runner as a bonus
+ fun to play

Cons:
– Not a real face-tank build, you NEED to move
– Not a “boss killer” like some builds but more than capable
– Not very high life
– You will die

Bandits:
Kill All if you want the two skill points, but Alira is useful for the extra damage and extra resists. Since the build using a few uniques, it can be hard to maintain resists. Once your resists are in order though, I’d swap back to the two skill points.

Pantheon:
Soul of Arakali – upgrade with Arachnoxia as early as possible to get added benefit from Blood Rage
Soul of Ryslatha or Soul of Yokohama – This build use Ryslatha

Leveling Guides:
There isn’t much to playing a Sunder character, but the general play style is as follows,
1. Leap Slam between packs to maintain fortify and re-slam occasionally to reapply to fortify.
2. Drop your totem.
3. Sunder to your heart’s content.
4. Try and remember to keep blood rage up which is comfortable with the apparent speed of this build.
A tip for faster evident speed is using the Numlock Trick. Bind your “attack in place” key to a Numpad key. Then while holding that key down, turn on num lock. Now when you leap slam, you won’t run between attacks at all.
For boss fights, you can use Righteous Fire to trigger Adrenaline before you engage. During the match, you may need to use Frenzy to generate your charges. It adds a significant amount of damage, but after a certain point, you won’t need to bother because your DPS will be more than enough as you can see in some of the videos.

Videos:
PoB Link: https://pastebin.com/f6tqECW4
Skill Tree: https://tinyurl.com/ycqux9ou
Example Link: https://www.pathofexile.com/forum/view-thread/2147822

[PoE 3.3 Build] Extremely Fast Clear Speed with Hight Shaper DPS Gameplay Build

This is a Pure Cold Damage Flicker Strike Build that utilizes The Red Trail + The Golden Rule Combo to create and Sustain Frenzy Charges. But it is not the only way we get Frenzy Charges.
This Build can get reasonably pricey if you want to min-max it to its maximum Prospective. We require maintaining the Physical Harm as low as possible mainly because we reflect Bleeding back to us and its scaled off of our Physical Damage.

Pros:
+ Extremely Fast Clear Speed!
+ 100% Chance to Hit!
+ Works with mediocre Gear!
+ Only 4 Uniques required (1 is a Jewel)!
+ Can get up to 3.5 Million Shaper DPS!
Cons:
– Can get expensive while min-maxing.
– Only 6k Life
Evasion based
– Specific uniques required

Bandits:
Help Alira for the Resists and Crit Multi
Or kill all if you don’t need the Resist and extra Crit Multi

Patheon:
This Build chose Soul of the Brine King for Stun meditation and Soul of Shakari for Poison immunity as we already get bleeding on ourselves we don’t want another DoT on us 😀

PoB Link: https://pastebin.com/LXPV5ZNC
Skill Tree: https://tinyurl.com/y74rbumu
Example Link: https://www.pathofexile.com/forum/view-thread/2125167

 

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Suggestion That Might Help out Life/es Hybrids in PoE

The biggest disadvantage of running hybrid is the fact that it is difficult to regenerate both pools at once. There are a few reasons why. If you need poe orbs cheap in game, you can choose u4gm.com sale cheap poe currency.

life hybrids

First, ES pool and Life pool are separate. This means that regen/leech maxes are calculated separately for both. On a hybrid pool, it may be easier to reach 7k EHP with 4k ES and 3k life. Second, gearing requirements become increasingly steep because you want Life, max ES and % ES on gear. This isn’t particularly easy to gear for because you’re looking for a more specific set of affixes.

Third, this ties into the first, is that you want a method to regenerate both ES and Life. The easiest way is to use ZO / Ghost Reaver to regenerate ES and flasks to regenerate Life. Fourth, this ties into both reasons 1 and 3, is that ES takes damage before Life. This is a big deal because it means that whatever you gear for Life regeneration is largely going to be wasted because ES is always going to take damage before Life. Fifth, is Chaos Damage. Because your life pool is split across ES and Life, you have a lower effective health pool against chaos damage.

The primary advantage of going hybrid is the larger amount of EHP available to your character; however, this isn’t exactly unique to hybrids since a MoM-based character that invests in both mana and life nodes will get comparable benefits with none of the disadvantages of the hybrid character.

Your solution addresses problems 3 and 4, allowing a hybrid character to easily gain access to Life + ES leech at the same time, and allowing characters to leech ES when necessary and Life otherwise. But it still misses the main problem of hybrid characters which is a lower amount of regeneration due to it being split across two different “health” pools.

In fact, having a lower amount of regeneration is a really big deal for hybrid characters, because regeneration accounts for a significant part of survivability and defense. The advantages gained for going hybrid are not worth the disadvantages, especiailly with MoM being the way it is.

To be honest, I feel like the Full Life / Not Full Life toggling effect you are proposing, and which already exists on Soul Tether is not a perfect solution because it doesn’t account for the fact that % regen or leech is weaker due to splitting your EHP totals across two different pools.

I think the simplest solution is to expand the pool of affixes for hybrid characters to incentivize building them:

  • Gain X% of unreserved Health as Energy Shield
  • Gain X% of Energy Shield as maximum Life
  • Gain X% of Life regeneration as Energy Shield Regeneration
  • X% of damage taken bypasses Energy Shield (solves problem 4)
  • Life recovery applies to Energy Shield at X% of original amount
  • Energy shield recovery applies to Life at X% of original amount
  • Regenerate X% of Energy Shield per second taken from Life
  • Gain <Something> per 10 Energy Shield or Life, depending on which is lower (basically Cyclopian Coil, but for ES / Life instead of Attributes)
  • That being said, it is entirely possible to build hybrid characters using Occultist or Trickster, but their viability is extremely limited and niche.

Wilson Responds To The Question Of Whether PoE Battle Royale Returns

Many Path of Exile fans know that the next league, Incursion Challenge League will launch on June 1. However, did you think about a possible return of the battle royale mode?

The battle royale mode, a question on the minds of many collectors of chaos orbs poe who enjoyed the April Fools’ Day “prank” as well as those who missed its brief appearance.

Path of Exile

“I want to bring it back And we will do it, it’s just a matter of finding the right time,” Wilson said. He doesn’t know when it could possibly seem because bring the battle royale back would require a good chunk of balancing work to be a more fair (and ergo more fun) experience.

There are also ideas floating round about considering spinning it off as a standalone game as opposed to making it an occasional or permanent mode in PoE. Note, those are not plans, only ideas right now!

There are Pluses to going for a new audience, Wilson pointed out, because the devs will probably serve the players better giving them the PoE experience it signed up for as well as it could be bad to distract players from the limited-time leagues which might frustrate them .

Wilson stated he could just press a button and bring it back up right now, but it would appear just as it was on the holiday. “It was an amazing exercise in getting a game mode added in one day, but it has some balance issues,” he added. “Before we bring it back we want to put some effort into making sure it is more fair so there are more than two ways to win. what it is one of those cases where it takes a day to make it initially And then it takes weeks to make it good.”

The tricky part is finding those weeks to dedicate to the work. Wilson says balancing that with the existing league content creation, which is very time consuming, is difficult. he mentioned that over the last Few releases, devs have gobs of overtime.

Due to that, he has promised that the team can take it easier for now. He said, “I have to put the family situation of our staff ahead of how many things we can release.” His goal is to get through the release of Incursion without etching need over Any.

Buffer as necessary to bring forward mode to back the Schedule, a schedule that the studio has continued to keep time and time again.

Rank 1 Champion Flashback SC in Path of Exile – Monologue

I was going to be playing with one other player for a majority. He was going to go Ascendant support. I would level with sunder and he would level with FB totems. We would both swap when we could get the wanding gear and regrets to respec – should be around the time we got to somewhere between blood aqueducts leveling or T3 maps.

Flashback SC in poe

Day One – A Stroke of Luck
Leveling was going pretty smoothly for a two man group considering that I had to do most of the damage to carry my support through the acts just because of how totems compare to sunder. Around the middle of Act V we dropped an exalt from a unique arcanist box which we immediately traded for a Tabula. We then dropped another exalt in act 7 and got another unique arcanist box which dropped yet another exalt. In act 8 we found a thief’s torment from cadiro and we managed to scrounge up the 1.2k coins to buy it. Then while leveling in blood aqueducts we dropped a fourth exalt from a breach. All of these where traded for the first Piscators that appeared on the market.

Day Two – More luck
While progressing the atlas we spawned an Abyssal Depths in what I think was a T5 map and we spawned a Lich AND it dropped a Shroud of the Lightless the first one on the server. It was around this time I decided I would start streaming for my own enjoyment.

Almost an hour later while working towards getting our initial shaper orbs and pushing the atlas more farming T9’s we dropped a soul taker from a breach . At this point I wasnt sure which chest I should use wanting to be tanky and not having a need for a 6 link I commented on how a Kaom’s would be pretty good and at the time they where 80c and our soultaker high rolled so we sold that off for a Kaom’s .

Day Three – Hunting Heads
With our luck and knowledge of early economy we pushed hard to try to take advantage of our early lead and finish out our Doctor set before exalts got too expensive thus making the cards more expensive. Through the strategy mentioned in the second day and the help from one of our friends that wasn’t racing but wanted to help with the selling so we could have less downtime from mapping. We managed to get the rest of the Doctor cards and get the headhunter.

Day Four – Progression and Perseverance
We spent a good amount of time getting our atlas setup for shaped waste pool with an elder ring. We had a pretty good elder spawn on Snaps atlas so setting up the ring only took one hour.

We had been awake for about 13 hours and snap put in a reflect map that I killed myself too at level 95 and then again after I leveled to 96. Unfortunate but up until this point he had been rolling the maps correctly, its bound to happen and I hold nothing against him.

Day Five – Level 99 and Beachheads
More grinding and more pushing mindlessly for hours with our new group we were getting really good xp at our levels so i was pretty happy with the new group and they were all pretty good guys. Nobody being weird about loot splitting or how the group was setup and all good players. I could not complain.

Unfortunately sometime during the day the The_Speed’s computer had, had enough. After crashing multiple times I want to think not really being able to handle Headhunter. Multiple deaths later he decided that he was done and that he didn’t want to keep playing on his pc. He had the estuary setup though so we just had to change someone elses atlas for estuary and it was all good.

Day 6 – Level 100
Another few hours of grinding and running circles around belfry was all i would need to finish off my level 100. After finding a support to party with because mine was asleep at the time we ran belfry/waste pool’s for another 5 hours and I finished off my level 100. Also, a easy way for you to gain poe currency fast is to poe currency purchase on U4GM. If you want to buy cheapest currency, just make sure to spare some time to join in our site.

How Do I Efficiently Gear up While Leveling in Path of Exile

I am not too new to this game, but this is something that I have struggled with every time at the start of a new league. I am wanting to prepare myself as much as possible and expedite my leveling process for the new race league starting soon.

Effectively Gear up

Depends really? You’re looking for any gear that gives in priority

  • Movement Speed (Boots only)
  • Life
  • Elemental Resistance
  • Physical Damage to Attacks or X with Spells
  • Armour / Evasion (Has way more effectiveness at low levels, you can use Wall of Brambles and be immune to physical damage until 60-70)
  • You’re aiming for 75% in all the elemental resists but the first acts don’t have that much elemental damage so you should be OK between 30-50% pre-Kitava because besides fire in Kaom’s Arena and cold in Daresso’s Arena there isn’t much.

After you take the 30% resist drop from Kitava in A5 and when you go into A6 the Tukohama Vanguard’s (Scorching Ray totems) do a lot of fire damage and your gear will probably be scuffed / bricked at this point, best thing to do is farm up before you do the Kitava fight so you don’t have to fight enemies with low resists and usually do Labyrinth before ascension, you have a lot of time to prepare from A6 onwards as you won’t get the other 30% dip until you beat A10 Kitava and most people will farm in Aqueducts / Desecrated Chambers until 68-70 then beat Cruel / Merc lab and then go into maps.

Early on you’re looking for any 4-link chest or helmet (white as well) and then using any found alchemy orbs to hopefully turn it rare with good suffixes/prefixes.

Should get a filter that turns off all non-rare equipment (no point picking up white or blue bases unless 4L but most filters like Neversink will have this anyway) https://www.u4gm.com/path-of-exile

What Misconceptions Have You Had In PoE Past

In Path of Exile, what are some false things you believed about the game’s mechanics in the past? What misconceptions have you had on this game in the past?

For me, for a while I didn’t understand how Blasphemy worked and the way it was worded made me think that it made your character permanently cursed, so with odd exceptions on effect interactions it would only make your character weaker as you typically do not want to be cursed.

Path of Exile

This was also a little while where I was convinced regal orbs could never drop with vendor recipes and divination cards being the only way you could get them. That theory of mine was disproven in act 8 (pre Fall of Oriath).

Let’s see What Misconceptions some collectors of poe exalted orb ever had in this game:

“When I first started playing I thought exalts were clearly worthless compared to alchs, because they only add 1 stat compared to generating an entire item of stats. I was convinced I scammed someone by selling them an exalt for 30 alchs.”

“I didn’t know there was a curse limit on enemies until I got to maps on my first character. The realization that all those cast when damage taken curses on my guardian (I think I had 4 or 5) and all those curse effectiveness nodes had been utterly worthless the whole time was soul crushing.”

“I had absolutely no idea how people regenerated ES so quickly for a long time. I figured it was people lowering the start of ES recharge as low as possible, but that barely made it quick enough. But then I learned about Zealots Oath, Guadian’s Regeneration Ascendecy, and Occultists Regeneration post kill and everything made significantly more sense.”

“It took me about 50 hours to realize that recoloring and adding socketes to items wasnt that expensive. I always looked for the right color in the beginning.”

What about you? We’d love to hear your share.

Can You Reset Yourself Skill Tree at Max Level To Change Your Character in PoE

I know very little about the game, but it seems interesting. I was kind of wondering what people typically play the game for, raiding, pvp, dungeons, etc? I have no idea what to even think about character building. I know I will probably play solo a lot unless there is like clan vs clan battles, large clan events, or something after max level. I do like the idea of being able to summon a ton of things. I just don’t know what combinations of classes/skills actually work well together, so Idk where to start. Thinking about building a character is pretty intimidating with how big the tree is. Late game I may play a support/tank type of character if I end up joining a group.

Best Build Advice poe

Can I reset my skill tree at max level to change my character?
Most of the players play solo, but often interacting with other players to trade and group sometimes. Guilds are a part of the game, joining a “noob” friendly guild can definitely help as you can ask all sorts of questions within the guild. There are stashes in the guild where players can share their stuff, but that’s about it for the guild function. People mainly use it as a community (a lot of streamers have their own guilds, etc.), there are no clan battles or raids, or any guild events.

Under builds, you can find different classes with various builds. If this is your first time playing the game, most likely, you won’t understand all of the mechanics built around the build and some of the rare equipment stats needed for the build. But just try to follow a simple one and see how far you can get, most people’s first few builds don’t turn out great at all. If you enjoy summoning, I can recommend you go to the witch class, and see some of the summoner builds there. But they can be confusing to beginners. After the story line (finishing up 10 acts), the true end game starts, where you can start farming different tiers of maps. A lot of players do that solo, but if you can find a group, you can potentially play a support role, where you are only supporting the other dps chars and casting out curses sometimes. Again, as a beginner, certain supporter builds will be confusing and hard to catch on.

As a beginner, I highly recommend watching EngineeringEternity’s poe beginner guide videos on Youtube. Although they may seem long, but they can definitely help you a lot and answer a lot of your questions. The community is pretty friendly, as you can ask question on global chat, reddit, or even join the POE official discord server for some questions. Of course, The in-game currency is available at the professional online gaming house. The interested gamers can buy chaos orbs poe from those professional online gaming houses in the most affordable cost.

What Attack Skill You’d Want with Cane of Unravelling Spectral Throw in PoE

As I’m saving some of the more interesting and or simply build-enabling I noticed that both of these items sort of revolve around using lots and lots of mana. Since mana builds have always interested me, I figured I could make another character built around utilizing these two items. The question of course is: how would you guys best utilize these two uniques? Kitava’s Thirst gives 30% chance to trigger socketed spell(s) every time I skill with mana cost >= 100, while the Cane provides a power charge for every 200 mana I use. The interested gamers can buy poe exalted orbs from those professional online gaming houses in the most affordable cost.

poe builds

I like the way youre thinking here but would like to point out a few options to consider.

1. Voidbringer- 40-80 percent increased mana cost of skills, huge amounts of increased spell crit, decent ES, and +1 level of socketed elemental gems.

2. Scolds Bridle- it’s not kitava’s (and definitely doesnt look as cool) but it would allow you to puke spells out of literally every gem slot you have rather than just the 4 link in your helm. It causes you to take damage based on how much mana you spend. You can then put cast on damage taken + spells in every gem socket on your gear, making you a spell puking machine. This obviously isnt necessary but its something to consider.

3. Zerphi’s Last Breath- a flask that grants life based on the mana you spend. If youre already spending a shit ton, this can help with sustain. This is especially good when paired with scolds bridle.

4. Pledge of hands- again its not the staff you were wanting to use, but it does allow a 7 link with insane spell puking potential and it provides increased mana, which you very well could need. It’s totally not necessary but it could be helpful.

Since the Cane provides easy access to power charges, I’d guess this build should get a lot of them and could also be a Cast on Crit build for even more spell-spam. As the build needs to stack a lot of mana and regen to keep going. First ascendancy option that came to mind was Hierophant, but Sanctuary of Thought has massive mana cost reductions that would be counter-productive for this build. The second thought I had was Ascendant, going for Elementalist and Inquisitor for better Shock, Elemental Penetration and other boons.