Category Archives: Wildstar

Wildstar Online Class Guide

In terms of what classes are available, Wildstar brings a couple of classes that many people will be familiar with, but also a few new ones. These new classes can be likened to classes from other “traditional” MMOs, so I’ve created a table below that can be used for reference.Of course, the table above does not mean that the classes map to each other exactly, but it is meant to give you an idea of what to expect from each class’s play style.Now, let’s get into more detail on each class.

Warrior
The Wildstar warrior plays pretty much like a typical warrior–by beating their opponents to death. The Wildstar warrior engages in combat using brute force and their Power Sword, a fusion accelerated bringer of death.As in most MMOs, the warrior wears heavy armor, which means they can take a beating as well as they give one.One difference between the usual MMO warrior and the Wildstar warrior is that Wildstar warriors also have a ranged weapon included as part of their armaments: the arm cannon!While the Power Sword is used just for bringing the pain, the arm cannon is actually like a multi-tool… it can shoot baddies, grapple suckers, power saw faces, and even water flowers.

Warrior Races
The races that can play as a warrior are Human, Granok, Mordesh, Cassian, Mechari, and Draken.Warrior Roles
The warrior can fulfil two roles: melee DPS, and tank.
Warrior Stats
When playing in the DPS role, the stats a warrior should choose are Brutality, Moxie, and Finesse.
As a tank, the stats for a warrior are Technology, Insight, and Grit.

Spellslinger
The Spellslinger in Wildstar can be thought of as a gun fighter with spells, who’s also got crazy acrobatic skills. Weilding dual pistols, these agile combatants are capable of dealing great damage while avoiding taking damage altogether. They also use void magic to mess a fool up, or to heal their allies.Spellslingers are casters, so that means they wear light armor. Fortunately, their great agility, as well as the ability to teleport around, makes it hard to hit them.

Spellslinger Races
The Spellslinger can be played by Human, Aurin, Mordesh, Cassian, Draken, and Chua.
Spellslinger Roles
The roles played by the Spellslinger are DPS and healer.
Spellslinger Stats
The DPS stats for a Spellslinger are Finesse, Moxie, and Brutality.
When healing, the stats to use are Insight, Moxie, and Brutality.

Esper
Espers are masters of telekinesis and illusions. They come armed with a psiblade, which is a bladed weapon that they control with their mind, and they can even manifest multiple copies of the blade. Illusions are a big part of Esper game play; using illusions, the Esper can smite their enemies by conjuring nightmare attacks, or heal their allies with beneficial dreams.As a caster, the Esper wears light armor, but they have access to abilities such as Displace to help them avoid damage.

Esper Races
The races that can play as an Esper are Human, Aurin, Cassian, and Chua.
Esper Roles
The roles played by the Esper are DPS and healer.
Esper Stats
The DPS stats for an Esper are Finesse, Moxie, and Brutality.
When healing, the stats for an Esper are Insight, Moxie, and Brutality.

Engineer
The Engineer is described as “Inspector Gadget in a Monster Truck”. A pet class that doesn’t play like a pet class. The Engineer is a ranged class whose weaponry includes bots, an exo-suit, and guns… big guns!The Engineers bots are capable of doing DPS, healing, tanking, and CC, and it’s the Engineer who has control over them.The Engineer’s gun, called a launcher, gives the ability to DPS at range and even call in air strikes, while the exo-suit allows the Engineer to tank up… literally! As a heavy armor wearer, the Engineer is able to absorb a lot of damage, making them good tanks, but their artillery also makes them good for providing DPS.

Engineer Races
Engingeers can be played by Humans, Granok, Mordesh, Cassian, Mechari, and Chua.
Engineer Roles
The roles played by the Engineer are DPS and tank.
Engineer Stats
The DPS stats for the Engineer are Finesse, Moxie, and Brutality.
As a tank, the stats for the Engineer are Technology, Insight, and Grit.

Medic
The medic is a high-tech, close range healer, and damage dealer. The medic is equipped with resonators, stations, and probes, and the class is designed to be very mobile.Resonators emit high powered fields that heal allies and melt enemies over a short period of time, while stations are stationary fields that can be placed strategically on the battlefield to mend friends and eliminate enemies.Probes are devices that can be placed on both allies and foes, and they provide all kinds of stuff, like healing, damage, buffs, and debuffs. Oh, and you can trigger probes to detonate too.The Medic wears medium armor, so taking a couple of hits from trash mobs isn’t that big a deal… besides, you can just heal yourself anyhow.

Medic Races
The Medic is playable by Human, Granok, Mordesh, Cassian, Mechari, and Chua.
Medic Roles
The roles played by the Medic are DPS and healer.
Medic Stats
The DPS stats for a Medic are Technology, Moxie, and Brutality.
The stats to use when healing are Insight, Moxie, and Brutality.

Stalker
The Stalker is a stealthy assassin of opportunity, that uses retractable claws (a la, Wolverine), nano-skin, and high-tech gadgets to slay their prey. They are masters of martial arts, and they use their great agility to chain lightning quick, position-based, attack combos into an array of death.The Stalker’s nano-skin allows them to siphon life, absorb damage, create clones, and of course, turn invisible (even in combat).Though they wear medium armor, the Stalker is able to mitigate damage via damage absorbsion, courtesy of their nano-skin, or by dodging it altogether. This makes the Stalker excellent at DPS, as well as tanking.

Stalker Races
The races that can play the Stalker are Human, Aurin, Mordesh, Cassian, Mechari, and Draken.
Stalker Roles
The roles played by the Stalker are DPS and tank.
Stalker Stats
The DPS stats for the Stalker are Brutality, Moxie, and Finesse.
When tanking, the Stalker should use Technology, Insight, and Grit.

- Source from: http://www.fondgold.com/news/game-WildStar-1614/Wildstar-Online-Class-Guide-12356

VN:F [1.9.22_1171]
Rating: 10.0/10 (1 vote cast)
VN:F [1.9.22_1171]
Rating: +1 (from 1 vote)

FFXIV Demon Wall The biggest disappointments

Demon Wall (Amdapor Keep)
Before someone fires off that I’m just bitter, let me be clear: I’m not saying that this fight is too hard. If I pull Wallace and he doesn’t go down on the first round, either I’m with a bad group or the group is just having a bad day. This fight is not nearly as bad as advertised.

That being said, Wally here is an example of stacking too much into a single boss fight. The DPS race with simple mechanics is great, but obviously the design team realized that this was just a little too simple and threw in gnats to make tracking the pattern more difficult. But it comes off as arbitrary; rather than a clever way to distract players it just feels like “now there are adds here, whoa.” It nicely flummoxes new players into making mistakes, but it’s a cheap shot.

We are leading of FFXIV Power Leveling and FFXIV Gil provider.

What else could be done? I don’t know. But I know that the current version feels like about 80 percent of a great skillcheck and 20 percent of arbitrary addition. Which is a real disappointment.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Final Fantasy XIV Notorious Monsters

Final Fantasy XIV is a massively multiplayer online role-playing game, or MMORPG. Like many in the genre, it requires a subscription to play the game, which is done via the Square Enix Account Management System. Players first create and customise a character, being able to select from various pre-selected options including race, gender, facial features, and job type. After selecting a character name and server to play on, they are placed into the game world, where they are free to partake in the game’s story, explore the landscape, fight various monsters, complete quests and missions, and interact with other players. Unlike many Final Fantasy games, the player may choose to play in third- or first-person view.

Until recently, the sylphs celebrated a traditional springtime festival known as the Dance of the Tusks, in which tribe elders would enter a ring armed only with a spear and a cape, and test their mettle against ferocious wild boars. When a tragic accident led to one of the elders being gored and eaten, however, the tribe was left with little choice but to abandon their heritage. Fearing the wrath of the elementals, the sylphs canceled all future Dances and set the remaining boars free, including the fattened male champion, Phaia, who still roams the Black Shroud, his bloodlust as intense as the day he gained his freedom.

Feared around the realm for reducing all it touches to ash, the Bomb Baron pursues its prey with a passion hotter than the whitest forge. Legend says this abomination was once an adventurer who made his name culling thousands upon thousands of bombs across Eorzea, until one day a stray bomb caught him unawares and he died of burns rendered by the voidsent’s timely explosion. Upon hearing of the soul’s arrival in the fiery depths of the sixth hell, the Bomb King snatched it up and used ash from his own body to resurrect the adventurer as a bomb. He dubbed the creation the “Bomb Baron” and sent him back to Eorzea, telling him that his soul would suffer eternal torment until he had taken the lives of as many adventurers as he had bombs.

Though these creatures can appear hauntingly similar to existing monsters, their ferocious nature sets them apart from their weaker cousins. Many an adventurer has met an untimely demise by failing to recognize risks that come with engaging these deadly adversaries. To ensure you fare better, this post not only includes in-depth views of three select notorious monsters, but provides screenshots for all twenty being introduced. It will also take a first-time look at three pieces of epic gear obtainable by slaying the beasts.

We are leading of FFXIV Power Leveling and FFXIV Gil provider.

Upon hearing of the soul’s arrival in the fiery depths of the sixth hell, the Bomb King snatched it up and used ash from his own body to resurrect the adventurer as a bomb. He dubbed the creation the “Bomb Baron” and sent him back to Eorzea, telling him that his soul would suffer eternal torment until he had taken the lives of as many adventurers as he had bombs.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

FFXIV Rewarding Skill

Unlike the traditional crafting system that is mostly automated, the crafting system in Final Fantasy requires a players complete attention and even a certain level of skill. This does mean the typical AFK approach to crafting progression doesn’t work very well but it brings a variety of benefits with it.

When players craft they have the option of just pumping out regular materials or they can use the special abilities assigned to the crafting job to create higher-quality versions of that material. The higher-quality materials are worth more Gil (in-game currency) on the Market Place but they can also be used to increase the chances of creating a high-quality item or piece of equipment.

This process means some players will spend hours gathering high-quality ore to create high-quality bars which in turn can be used to create high-quality armor. This approach works across many aspects of the crafting in Final Fantasy XIV and it’s one of the games most positive aspects.

We are leading of FFXIV Power Leveling and FFXIV Gil provider.

Square Enix didn’t get everything right with Final Fantasy XIV the first time round but the rebirth has provided features and mechanics unique to the world of Eorzea. What are your thoughts on the FFXIV crafting system? Would you make any changes?

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

FFXIV crafting

I want housing. I want stuff to do in a group, and I want stuff to do solo. I want to build a house and then I want to go run a dungeon. I want a sandpark, a term I started using back in 2010 to describe the first version of Final Fantasy XIV.

There’s no universal answer to this. For some people the answer is EVE Online, for others it’s World of Warcraft, and for a vocal and presently quite unhappy portion of the population the answer is City of Heroes or Star Wars Galaxies. If there were one template for what MMOs should be, we wouldn’t have a plethora of different games; we would have one that occasionally received a major update. What I can say with authority is what I want from an MMO, what makes a game something special.

We are leading of FFXIV Power Leveling and FFXIV Gil provider.

That really goes for every set of mechanics. If you include crafting, don’t have it just be a matter of “click a button and wait.” Ryzom had such a good idea with its various material components, but the crafting still came down to click-and-wait. I don’t want to just click on random nodes to gather; I want to be able to gather. I want depth. I might never want to play a miner, but if I decide to, mining should have an actual game involved rather than just the tedium of walking to nodes and clicking.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

FFXIV PC and PlayStation 3 version

The action bar and battle command input method differs slightly between the PC and PlayStation 3 version. The PC version supports both point and click and number pad selection of commands or macros from the action bar. Macro commands are customizable sequences of actions that allow players to execute complex maneuvers with precise timing. The Cross Hot Bar on the PlayStation 3 version instead maps the action bar and macros to shortcuts located in four horizontally arranged icon sets in the lower part of the screen. These are the grouped and accessed through a combination of the L2 and the R2 buttons and the directional pad or the face buttons. Using each shoulder button to cycle through the cross sets, players have quick access to commands. This interface is also available to PC gamers who play with gamepads.

No big deal, right? Just wait and they’ll replenish. True, but the reality was that in order to get rarer items it meant doing something inane like waking up at 3 a.m. when fewer people were playing to catch the source before it was harvested. For someone like myself who gets to only play at certain times of the day with my job and family, this isn’t really feasible. Considering that playing video games is part of my freakin’ job, you realize how ridiculous this is.

We are leading of FFXIV Power Leveling and FFXIV Gil provider.

It also breeds an unfounded sense of entitlement where resources are owned by an “elite” group of players who have that sort of luxury in their time. It doesn’t really matter if I play the game ten hours a week for a whole year, there are simply going to be times when hard work will never be equal to a teenager who can pass geometry on four hours of sleep.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Final Fantasy XIV tanking feels

And tanking feels fantastic in FFXIV. The balance of skills, consistent variety in boss fights, and clarity about what’s happening on-screen all work in harmony. When tanking is at its best, I feel like a maestro, coordinating everyone to the right place at the right time, ensuring that they’re safe and controlling the ebb and flow of the battle.

It’s the kind of feeling that’s just not possible in a single-player combat—or in an MMORPG that’s trying emulate single-player combat. The amazing feeling of successfully guiding a party through a situation that’s just on the border of being out of control is one that only an MMORPG can provide, thanks to its rigid class structures and combat style. FFXIV Power leveling This is the great strength of the genre, and when games attempt to deprioritize group play by setting dungeons to the side and making them optional or by blurring the lines between class roles, they become weaker games. They fail because this kind of combat is built for that jigsaw-puzzle feeling, and it doesn’t stand on its own.

All that makes me far more willing to forgive FFXIV’s relatively few sins. The crafting and gathering systems are incredibly boring, for instance, but they’re well-integrated into the rest of the game, and it’s possible to work around them by making connections and money. I simultaneously disliked crafting and respected the system for fulfilling the rigid constraints and work/reward loop demanded by the genre.

I don’t want to give the impression that FFXIV is deliberately inaccessible. It doesn’t reach the level of impenetrability of, say, Eve Online. The presentation, especially the music, is charming, which provides a huge motivator to keep going. The game’s pop-up tutorials tend to actually be helpful and come up at the right times. Perhaps most impressive is the way the game’s early quests start simple and escalate in complexity to avoid being overwhelming while also training you for later parts of the game.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Final Fantasy XIV Zodiark

Look, there’s a whole lot to be speculated upon here, and I’m not going to re-write the work that others have put together. The bottom line is that however this plays out, there are things we do not know about the Ascians. Quite frankly, my first guess is that there is more going on between Hydaelyn and the Ascians than we know about and that this dynamic is not quite as clear as it seems on the surface. We might be looking at a Promathia situation here, in other words.

Having said all that, I really hope that it’s a while before we get back to the Ascians in this degree. We’ve foiled one of their plots and dealt them a blow, FFXIV Power leveling but they’re not very compelling villains at the moment. And it would be great if we saw other storylines explored in more depth before we got to have another go at this root problem.

And the game doesn’t lack for new antagonists. We know that the Dravinians are barely being held back by the Ishgardians who desperately need outside help, and we know only the bare minimum of what the Dravinians are actually like. It’s the perfect time for Ishgard to open her gates and let adventurers aid the great city against its foes with the Empire no longer bearing down upon the three nations. At the same time, it’s also a perfect chance for Eorzea to start taking land back from the Empire, starting with Ala Mhigo and continuing north.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Stars citizens reach $ 20 million , LOL semifinals, “Diablo III” hat Statistics

Stars citizens fight crowdfunding 2000万dollar mark this week announced that its worth 220,000 goal will be to purchase equipment to capture the actor ‘s face, and put them in the game. ” Diablo III site Diablofans juicy tips upcoming Soul Reaper data mining in its latest attempt to expand, developers have opened a discussion of the problems caused by the low character health pools. Exile released 0.11.6 adding a new patch this week lightning traps and smoke mine gems and balance skills of existing traps and mines of the path. lay off 10 % of employees after , Firefall developer Red 5 studios has released a new optional subscription package awarded bonus Crystite, manufacturing slots, and market slot.Spots look, we are here to provide cheap FFXIV Gil,FFXIV Power leveling

The third quarter of Legends League World Championship semi-finals took place this weekend , like most of South Korea’s SK Telecom T1 and China Royal Club team to advance to the end of the grand final to compete million dollar top prize . Butcher’s meat hook ability to learn to use the difficulty of frustration , DOTA 2 player has developed an independent small game , designed to allow players to train targeting capabilities. As a playable avatar classic DC Comics character Catwoman added to Infinite Crisis , this week, and award-winning Russian Prime Minister MOBA world is now on Steam , despite the lack of its expected release date of steam in mid-September .

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

FFXIV Stone Vigil

The first dungeon in which you can start picking up endgame currency, Stone Vigil is more like Brayflox than its predecessors. It’s not a treasure extravaganza, but the bosses are the right mix of challenge and fun, the layout is clean without being simple, and the pulls along the way aren’t something you can face on autopilot. A solid dungeon all around.

The second boss really puts the truth to how important good DPS play really is; the boss is trivially easy to tank to the point where I just stood in the doorway tanking without even moving on my first run through. Running later as DPS it became a lot trickier and more involved. FFXIV Power leveling The last boss, meanwhile, will really force everyone to play at peak — there are lots of mechanics so that everyone stays active, but nothing that’s cheap or overly ornate. Fun place, really.

This is probably one of my favorite dungeons, although the random drops kill me in here. This is the second dungeon to contain a unified set of armor for each role (Battlemage, Infantry, and Cavalry) and also one of the most treasure-laden dungeons available, with good odds of getting five greens and four aetherial items on a single run. If it dropped tomestones, no one would ever leave. I still probably won’t leave for quite some time, as despite my best efforts I haven’t seen an Infantry Shirt drop once in my several dozen runs.

VN:F [1.9.22_1171]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)