Diablo 3 refocus players away from farming the Auction House

“Something we discuss frequently is how the Auction House has impacted the game and

how we can refocus players away from farming the Auction House and onto farming

monsters,” Game Designer Travis Day wrote. Working toward that goal, today’s 1.0.7

patch introduces a new crafting system that utilizes a new resource: Demonic Essence.

The DE craftables will be account-bound, removing them from the auction house

economy.

The auction house has been the most consistently-criticized element of Diablo 3. Many

players feel the hack-and-slasher has been balanced around throwing you a bunch of

gear you don’t need or want, so you’ll sell it to players who do and hand-pick your

upgrades from a spreadsheet. This process isn’t as fun as getting the gear you want

from the half-exploded corpse of a demon. Blizzard agrees that this is an issue,

stating in a massive community Q&A on the official forums that it’s something they’

re addressing.
Diablo 3
“Something we discuss frequently is how the Auction House has impacted the game and

how we can refocus players away from farming the Auction House and onto farming

monsters,” Game Designer Travis Day wrote. Working toward that goal, today’s 1.0.7

patch introduces a new crafting system that utilizes a new resource: Demonic Essence.

The DE craftables will be account-bound, removing them from the auction house

economy.

“Demonic Essence was made account bound to encourage players who wish to create the

new items to play the game instead of simply going to the Auction House and buying

all the mats necessary to mass produce the items,” Day continues. “For that same

reason we wanted the product of the recipes to be account bound as well. We want

players to not only find or produce their own items more often but also diminish the

impact the Auction House has on the game, and we felt like this was a good

opportunity to take our first steps in that direction.”

The auction house has been the most consistently-criticized element of Diablo 3. Many

players feel the hack-and-slasher has been balanced around throwing you a bunch of

gear you don’t need or want, so you’ll sell it to players who do and hand-pick your

upgrades from a spreadsheet. This process isn’t as fun as getting the gear you want

from the half-exploded corpse of a demon. Blizzard agrees that this is an issue,

stating in a massive community Q&A on the official forums that it’s something they’

re addressing. 

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